CASCADE / 캐스케이드 / カスケード — Fact sheet

Developer / Publisher : 14Dimension Enterprise (14차원 / 14次元)
Genre                 : Spellcraft roguelite survival
Platforms / Release   : Steam — November 12, 2026 / Nintendo Switch — November 26, 2026
Price                 : see store pages
Players               : 1
Languages             : 13 (including English, Korean, Japanese)
Modes                 : Standard runs, Daily Seed, Endless, Rift Depth
Content               : 7x7 spell editor grid, 25 auto spells, 30 meta upgrades, 48 achievements

Steam      : https://store.steampowered.com/app/5312870/CASCADE/
Official   : https://14dimension.com/cascade
Trailer    : https://youtu.be/1spxINj8G50
Contact    : admin@14dimension.com (review keys, interviews)

[EN] Draw spells. Break the battlefield.
Shape your spells on a 7x7 editor grid, then chain water, lightning, fire, oil and gravity reactions to break the enemy waves.
The battlefield floor is a physics simulation: heat, cold, charge and force really spread across water, oil and wood.
Drop lightning at the edge of a pool and every enemy standing in the water is shocked. Push an oil slick under a pack with a force block,
set it alight, and the fire races along the oil. The same stage plays out completely differently from build to build.

[KO] 내가 그린 주문이 전장을 바꾼다.
7x7 그리드에 직접 주문을 그리고, 물·전기·화염·기름·중력 반응을 이어 적의 물결을 무너뜨리는 스펠 편집 로그라이트입니다.
전장 바닥 자체가 물리 시뮬레이션이라, 웅덩이 끝에 번개를 떨어뜨리면 물에 발을 담근 적 전부가 감전되고,
기름띠를 적 쪽으로 밀어 두고 불을 붙이면 불길이 기름을 따라 번집니다. 같은 스테이지도 빌드마다 전혀 다르게 풀립니다.

[JA] 描いた呪文が、戦場を変える。
7x7グリッドで呪文の形を作り、水・電撃・炎・油・重力の反応をつないで敵の波を崩すスペルクラフト・ローグライトです。
戦場の地面そのものが物理シミュレーション。水たまりの端に電撃を落とせば、水に足を浸した敵が一斉に感電し、
油を敵の群れの足元へ押し流して火を付ければ、炎が油をたどって群れ全体を焼き尽くします。同じステージでもビルドごとにまったく違う展開になります。

Screenshots and key art may be used freely in coverage of the game.
